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Tar Heel Traveler Eats : Food Journeys across North Carolina (149300638X)

Scott Mason is the Tar Heel Traveler and he loves to eat hot dogs, cheeseburgers, barbecue, biscuits, and ice cream served in crumbling cinder-block buildings and ramshackle dives along the back roads of North Carolina. As a full-time feature reporter for WRAL-TV in Raleigh since 2007, Scott has discovered that North Carolina is filled with many amusing characters and out-of-the-way places, all of which are part of his Tar Heel Traveler television segment that airs Monday through Thursday on WRAL's 5:30 pm newscast. The most popular stories are always about the hole-in-the-wall hot dog dives, cheeseburger joints, barbecue places, and ice cream parlors he has visited. He has featured dozens of such places on TV and now on paper he expands each story. Each chapter of Tar Heel Traveler Eats focuses on a particular restaurant as seen through the eyes the reporter who stumbles upon these classic dives. He peppers each chapter with dialogue and descriptive detail that includes the often ...

Indie Games : From Dream to Delivery (0996781552)



A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy(R) Winning Neverwinter Nights(TM)
Honors for Don Daglow's From Dream to Delivery books: Winner, 2019 Independent Press Book Awards Winner, Kirkus Top 100 Indie Books of 2019 Finalist, 2020 Top Shelf Book Awards Finalist, Foreword INDIES Book of the Year Awards Finalist, National Indie Excellence Awards Finalist, Next Generation Indie Book Awards Finalist, Book Excellence Awards

"Don Daglow has survived 40+ years creating games and always retained his positive attitude. Learn from the master." - Jeff Braun, co-founder of Maxis (Sim City, The Sims)

"I was impressed with the organizational wisdom. I wish that I had been able to read this book 30 years ago." -- Chris Crawford, pioneering game designer and Founder of the Game Developers Conference

"Indie Games: From Dream to Delivery should be on the desk of everyone who's considering an indie game company. It builds a bridge between books on game development and 'How to Start Your Own Business' books. Daglow starts with holistic questions that cover not only nuts and bolts issues of your games and your business, but the kind of life you want for you and your team. I wish I could go back in time and hand this book to the leaders of several start-ups I've watched crash and burn; it might have made them successful. I'll be recommending it to all of my students with indie dreams." -- Prof. Stephen Jacobs, School of Interactive Games and Media, Rochester Institute of Technology (RIT)

"5 OUT OF 5 STARS -- Indie Games: From Dream to Delivery is the best book to start with if you are considering developing your own game. Don L. Daglow brings you his years of experience in game design and development in a straightforward and comprehensive guide. He will show you a step by step method, proven techniques, and pitfalls to avoid... It makes no false promises... Daglow writes in a voice that is a cross between a patient sage under a Bodhi tree and a hardcore street philosopher strengthened by mixed realities... The insights and nuggets of truth you will acquire in Indie Games: From Dream to Delivery will temper your idealism with realism [and] stoke the fires of your passion." - Readers' Favorite; August, 2019

The only indie games book that asks, "What do you want to do?" before it starts telling you, "Here's what you need to do."Six sets of questions to review and refine your vision, skills and plansOver 500 pages of experience-based lessons from a 3-time Inc. 500(TM) CEO and award-winning game designerBased on Don Daglow's top-rated sessions at major games conferences around the worldIntroduction by indie games pioneer Rami Ismail

The only person who can define the path to creating your indie game is you. Indie Games: From Dream to Delivery helps you do just that, by leading you through a guided conversation with yourself. Section by section, you'll record your answers to carefully chosen questions. Then we'll use your unique personal responses to build the customized roadmap you need to turn your indie game into reality. Techniques to use, traps to avoid, terminology to understand. And how to fit it all into your life without damaging your relationships or your future.
Never started a business? We've got it covered. Skip what you already know, dig deeper on things you want to learn.
It's the one book you need to take your indie game from dream to delivery.


Product details

  • Paperback | 578 pages
  • 152 x 229 x 33mm | 839g
  • English
  • Illustrations, black and white
  • 0996781552
  • 9780996781558
  • 969,126


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